Showing posts with label global game jam critter swarm. Show all posts
Showing posts with label global game jam critter swarm. Show all posts

Sunday, January 30, 2011

Global Game Jam 2011

Game Jam : Make a game in 48 hrs.

Here is the timeline of my experience as the team artist.

Friday: Join a team, concept a game. Draw sketches. Spend 3 hours trying to get the test critter animation to wiggle properly. No, I will not go to sleep until it is working right. Go to "bed" (floor) at 1:30am, don't actually sleep until 4am. Wake up constantly. Quietly panic that game will never be finished.
Saturday morning: Omg I look dead. And why doesn't the Tim Hortons have bagels. Oh hello delicious coffee. Then this youtube video.
Saturday morning onwards (time to get back to work): Paint the critter animation frames roughly. Paint it better. Paint repeatable background tiles ALL DAY.
Saturday night: Wait our game actually works? Amazing. Discover new types of tiles that I have to make. Make new tiles. Repeat. Paint ending screens. Sleep a little.
Sunday morning: Touch ups. Make instruction screen. Paint a few more tiles.
Sunday afternoon: We get sound! Game is working. Lack of sleep sets in. OUR GAME IS AWESOME AND I LOVE EVERYONE.
Sunday early evening: Present games. Everyone made awesome things. It's so fun to see what people come up with, probably the one thing I miss the most about school.



It was a blast, and I think our game turned out pretty great. Thanks / props to Scott, Ian, Ryan, and Jeff. It was fun working with you all, and everybody did awesome work.

People reading this: You should check it out!

Download / play game: http://www.globalgamejam.org/2011/critter-swarm
Youtube demo video: http://www.youtube.com/watch?v=kAqj_uQki4U

I think I need to sleep now.