Sunday, March 13, 2011

The perils of coffee.

Hung out with Rachel today. We split a peppermint chocolate cupcake, and a ginger creme cookie. Best of both worlds!

Here are some sketches. In some of the pages, Adventure Cat is off model..... very, very off model.

I don't remember why this happened.

Wednesday, March 9, 2011

Some sketches

For Jay's birthday I decided to get the best birthday present ever. So I got the most beautiful pony I could find.

Here are some sketches from last week.

Saturday, February 12, 2011

Based on a true story.


One day they'll just download it into your brain upon payment.

Thursday, February 3, 2011

Sketchbook

I got a new sketchbook for Christmas, from Jay. It is a moleskin! Which means that, while not actually made from the hide of small creatures, it is still pretty fancy.


I drew more space unicorns in it.

Sunday, January 30, 2011

Global Game Jam 2011

Game Jam : Make a game in 48 hrs.

Here is the timeline of my experience as the team artist.

Friday: Join a team, concept a game. Draw sketches. Spend 3 hours trying to get the test critter animation to wiggle properly. No, I will not go to sleep until it is working right. Go to "bed" (floor) at 1:30am, don't actually sleep until 4am. Wake up constantly. Quietly panic that game will never be finished.
Saturday morning: Omg I look dead. And why doesn't the Tim Hortons have bagels. Oh hello delicious coffee. Then this youtube video.
Saturday morning onwards (time to get back to work): Paint the critter animation frames roughly. Paint it better. Paint repeatable background tiles ALL DAY.
Saturday night: Wait our game actually works? Amazing. Discover new types of tiles that I have to make. Make new tiles. Repeat. Paint ending screens. Sleep a little.
Sunday morning: Touch ups. Make instruction screen. Paint a few more tiles.
Sunday afternoon: We get sound! Game is working. Lack of sleep sets in. OUR GAME IS AWESOME AND I LOVE EVERYONE.
Sunday early evening: Present games. Everyone made awesome things. It's so fun to see what people come up with, probably the one thing I miss the most about school.



It was a blast, and I think our game turned out pretty great. Thanks / props to Scott, Ian, Ryan, and Jeff. It was fun working with you all, and everybody did awesome work.

People reading this: You should check it out!

Download / play game: http://www.globalgamejam.org/2011/critter-swarm
Youtube demo video: http://www.youtube.com/watch?v=kAqj_uQki4U

I think I need to sleep now.

Saturday, January 15, 2011

Paintings from November

I did these sort of "level palette" sketches for Balloon Ferret, back in November. Color and theme and style, making sure everything matches and works as a whole, kinda thing.

Some more sketches from the last couple days. I am so close to finishing this sketchbook, I can taste it!




Except I wouldn't really want to, because this sketchbook has kinda been dragged just about everywhere...

Thursday, January 13, 2011

Sketchbook



As my pens die, I tend to become bolder and take more risks with my lines. I wonder if that is a metaphor for anything.